More details on the strengths, limitations, and spraypaint-like features of surface rendering can be found in the following video.
Showing posts with label respect. Show all posts
Showing posts with label respect. Show all posts
Wednesday, March 6, 2013
Surface Rendering in SPM
Because everybody loves a good surface rendering, SPM has a built-in, quick-and-dirty tool for splashing those results on your brain surface like splashing pool water at your friends while on your spring break trip to Cancun. (Swing and a miss - but hey, at least I went for it.) I think this technique is a little dated, and personally I think Freesurfer and SUMA do a much better job; but if you just want a quick figure, and if you want to at least earn the bare minimum of respect from your fellow researchers - classified as one step above slime and two steps below the macaque monkey - then this will help you earn that respect. I know what you're thinking: What about telling your fellow researchers that you dress yourself in the morning? Surprisingly, that doesn't work nearly as well.
More details on the strengths, limitations, and spraypaint-like features of surface rendering can be found in the following video.
More details on the strengths, limitations, and spraypaint-like features of surface rendering can be found in the following video.
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